Behavior of Different Characters in Animated Films Based on Ecological Environment

Jian Wang, Shujia Liang, Xiaofeng Gu

Ekoloji, 2019, Issue 108, Pages: 463-467


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In order to study the cognitive activities of the viewer and the manipulation of the movie to the brain, the analyses method of the behavior of different characters in animated movies is proposed. The experiment scheme and the implementation process are designed, and the animated film ISO sniper is selected as the experimental material, the behavior of different characters in an animated film is analyzed and studied. Through analysis, it can be seen that the brain behavior of the viewers has obvious changes during the whole process of watching, and the fluctuations show different stages with the development of the video content. Through the cognitive experiment, it is known that the brain behavior intensity is associated with memory and emotion. Using the analysis of the auditory aspect, the sound of the combination of the soundtrack and the natural sound has the stronger influence on the auditory brain behavior, and the purely natural sound has the weaker influence on it.


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